27/04/2015
today i had to do my crest design
here is the outcome of the crest:
i did have to redo the wings as something went wrong with them when applying the colours and the new version came out better than before
28/04/2015
title colours
blue outline 1- 6668e8
green outline 2 - #24a844
dark green shadow - 2f752d
today i continued with my ui adding more titles and slides ready for interaction so far i'm up to 14 slides, they are interacting well and has the parts it needs, i am trying to create the tiles for certain slides and will imply them to the slides
just incase anyone needs a reminder of how to make the titles interactable
1. select the item you want to be a button
2. under "insert" select "action"
3. select hyperlink to (if you want it to go to another slide)
4. select the option you want
5. profit
29/04/2015
today i was adding animations to my ui making them interactable and making them able to go to the required slides,
Wednesday, 29 April 2015
Wednesday, 22 April 2015
20-22/04/2015
20/04/2015
Today I did some of my in-game interface in photoshop, the results came out the way i wanted it to
the design did change a little bit but all the other results were pretty much good
21/04/2015
today I tried putting my animation into game maker, the results didn't turn out ok, it seems I need to either rework the numbers or edit the sprite sheet in another piece of software
How to put an animation into game maker
1. create a sprite
2. go to edit sprite
3. under file, select "create from strip"
4. select the sprite sheet you want to use
5. start to edit the options till you get the result you want
here was the first outcome for my sprite sheet edit
frame 1
it looked ok in the first frame, Fitz was in an a good-ish position just a little bit more to the right than what i wanted
frame 3
unfortunately when i was moving along the frames Fitz was moving towards the left
frame 8
in the end one of the fitz frames came onto the right side and it ended up in complete failure
luckily we found out that we don't have to worry about sprite sheets until phase 3
22/04/2015
colour theory
what is colour?
colour is the property possessed by an object of producing different sensations on the eye as a result of the way it reflects or emits light
transparent
the light hits the object and comes out the otherside
translucent
the light hits the object, one or more rays come out but others will bounce back
opaque
the light does not go trough at all but just bounces off the object
the first diagram of colours was made by Isaac newton in 1666
in the 18th century onwards the colour wheel was used to create colour patterns and schemes that worked in harmony
monochromatic
selecting one single colour of the wheel and using various saturations
analogous
used in creating calm and comfortable moods, frequently found in nature
triadic
three colours that are equally distributed from each other, it is the most difficult to pull off as they compete against each other, best used in cartoons
complementary
most popular harmony, colours that naturally go well together, one misuse is to use equal amounts
split complementary
taking a complementary colour harmony and splitting on side of it, good for extending palette
double complementary
like split complementary but on both sides, can be tricky to use if using equal amounts
today we also started to make a prototype of our interface in power point, just to show how it will work and interact, so far most of what I wanted was coming out well but I am now trying to make stars turn when you hover over an option, I have got them to spin but I am trying to figure out how to make them only do it when an option is being hovered over.
to make the titles interactable
1. select the item you want to be a button
2. under "insert" select "action"
3. select hyperlink to (if you want it to go to another slide)
4. select the option you want
5. profit
Today I did some of my in-game interface in photoshop, the results came out the way i wanted it to
the design did change a little bit but all the other results were pretty much good
21/04/2015
today I tried putting my animation into game maker, the results didn't turn out ok, it seems I need to either rework the numbers or edit the sprite sheet in another piece of software
How to put an animation into game maker
1. create a sprite
2. go to edit sprite
3. under file, select "create from strip"
4. select the sprite sheet you want to use
5. start to edit the options till you get the result you want
here was the first outcome for my sprite sheet edit
frame 1
it looked ok in the first frame, Fitz was in an a good-ish position just a little bit more to the right than what i wanted
frame 3
unfortunately when i was moving along the frames Fitz was moving towards the left
frame 8
in the end one of the fitz frames came onto the right side and it ended up in complete failure
luckily we found out that we don't have to worry about sprite sheets until phase 3
22/04/2015
colour theory
what is colour?
colour is the property possessed by an object of producing different sensations on the eye as a result of the way it reflects or emits light
transparent
the light hits the object and comes out the otherside
translucent
the light hits the object, one or more rays come out but others will bounce back
opaque
the light does not go trough at all but just bounces off the object
the first diagram of colours was made by Isaac newton in 1666
in the 18th century onwards the colour wheel was used to create colour patterns and schemes that worked in harmony
monochromatic
selecting one single colour of the wheel and using various saturations
analogous
used in creating calm and comfortable moods, frequently found in nature
triadic
three colours that are equally distributed from each other, it is the most difficult to pull off as they compete against each other, best used in cartoons
complementary
most popular harmony, colours that naturally go well together, one misuse is to use equal amounts
split complementary
taking a complementary colour harmony and splitting on side of it, good for extending palette
double complementary
like split complementary but on both sides, can be tricky to use if using equal amounts
today we also started to make a prototype of our interface in power point, just to show how it will work and interact, so far most of what I wanted was coming out well but I am now trying to make stars turn when you hover over an option, I have got them to spin but I am trying to figure out how to make them only do it when an option is being hovered over.
to make the titles interactable
1. select the item you want to be a button
2. under "insert" select "action"
3. select hyperlink to (if you want it to go to another slide)
4. select the option you want
5. profit
Wednesday, 15 April 2015
13-15/04/2015
13
Today we edited the world to make sure everything was working, quickly made some collisions for the lava and moved the collisions part into its own folder to conserve space in the outliner and so everything is together.
14
Today we was renaming things in the world so it would be easier for us to know which ones it is and getting some renders, as well as making sure everything works (again), I also quickly did a new starting state for the volcano, so when the animation of the world plays the volcanos lava will already be flowing and because of it having a certain amount of life when it will be flowing till a certain point and will disappear.
15
Today I quickly made sure the characters colors were the same before making the sprite sheets, I need to edit them inside something like Photoshop because game maker does something wrong when making the sprite sheet into a sprite.
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